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InComm, Xsolla partner on cash access for mobile gaming payments

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Category: Mobile News
08 November 2018

Nov. 8, 2018

InComm, an Atlanta-based prepaid product and payments technology firm, has partnered with Xsolla to develop a solution for gamers paying with cash through its VanillaDirect Pay platform, according to a company release. 

Under the agreement, customers of video game retailer GameStop, which has 3,800 locations nationwide, will be able to use the cash payment platform to let Xsolla customers load their gaming accounts with cash.

Gamers will, therefore, be able to load accounts and buy subscriptions with cash, and not require a credit or debit card. According to Xsolla, about 52 percent of their customers prefer loading with cash.

Xsolla provides payment and billing solutions to some of the biggest online and mobile games in the world, including Smite, Phoenix Point and PUBG.

Gamers using cash only need to bring a barcode from the mobile website or the mobile app to one of GameStop's locations and pay the cash to the store cashier, according to a spokesman for InComm. Customer accounts will be updated after the barcode is scanned and payment made. 

 

Topics: Gaming, In-App Payments, Mobile Apps, Retail

Companies: InComm

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Credit card issuers see progress in mobile transaction protocols amid challenges

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Category: Mobile News
08 November 2018

Nov. 8, 2018 | by Elliot Maras

Credit card issuers see progress in mobile transaction protocols amid challenges

At left, Scott Harkey of Levvel, TS Anil of Visa, Jessica Turner of Mastercard, Jaromir Divilek of American Express and Ricardo Leite of Discover Financial Services discuss standards.

As mobile payments expand, credit card issuers find themselves challenged to develop technical protocols that ensure a seamless shopping experience for consumers. A panel of credit card issuers at the recent Money20/20 conference in Las Vegas offered a behind-the-scenes look at the challenges faced in keeping up with the rising use of apps and digital wallets.

The discussion focused on challenges in three areas: 1) a standard called 3DS to authenticate card-not-present transactions that will reduce fraud and false declines, 2) secure remote commerce and 3) tokenization, the process by which the primary account number is replaced with a surrogate value called a token.

3DS progress cited

Working through EMVCo, a partnership of credit card issuers, card issuers developed a standard called 3DS to authenticate card-not-present transactions to reduce fraud and false declines. By 2015, the industry recognized the need to create a new specification known as 3DS 2.0 that would support app-based authentication and integration with digital wallets, as well as traditional browser-based e-commerce transactions, according to the evmco.com website.

The panelists agreed that the new standard, along with secure remote commerce and tokenization, will contribute to a friction-free consumer experience. They acknowledged, however, that new standards require testing and fine tuning.

SRC issues remain

SRC continues to raise questions among merchants, noted Ricardo Leite, vice president and head of global products, innovation and strategic merchants partnerships at Discover Financial Services. Jaromir Divilek, executive vice president and head of American Express network and global network businesses, agreed, saying that friction continues to be a problem for online payments for many merchants.

"SRC goes beyond what's out there today," said Jessica Turner, executive vice president of digital payments and labs at Mastercard, adding that the standard is intended to allow payment networks to scale. Turner also went as far as to call 3DS 2.0 a game changer that delivers rich data from the merchant to the credit card issuer. 

Tokenization expands

Merchants are increasingly adopting tokenization, added TS Anil, global head of payments and platforms at Visa, referencing the process by which the primary account number is replaced with a surrogate value called a token.

According to the PCI Security Standards Council, a token relies on the infeasibility of determining the original primary account number knowing only the surrogate value. Tokens used within merchant systems and applications do not necessarily require the same level of security associated with the use of a primary account number, according to the council's website. Tokens offer an alternative to reduce the amount of cardholder data in the environment, which can lessen the merchant's effort to implement PCI DSS requirements, the website notes. 

Turner agreed that tokenization serves a purpose since tokens can prevent disruption of service. She said it is important that tokens be able to carry dynamic data, such as consumer data for merchants to access, known as "card on file" tokens.

Interoperability brings benefits

The panelists also said that the different standards are capable of working together for merchants and consumers.

Integrating 3DS with SRC and tokenization can deliver the user experience today's consumers are seeking, Turner said. "I see them playing together," she said.

Divilek agreed, saying the different protocols are not an "either/or" proposition. SRC has its own authentication module that the merchant can choose to deactivate and use 3DS in its place, he said.

"One size won't fit all," Leite agreed, adding that it is important for the card issuers to explain to merchants the value the protocols bring.

Education poses a challenge

Card issuers need to figure out the best approach for educating stakeholders about standards, the panelists agreed.

Consumers, for their part, don't need to know how the protocols work, Divilek said, but they need to know that their information is secure, a point on which the other panelists concurred. Anil added that younger consumers in particular are interested in knowing who is going to see their personal information.

There is no lack of acronyms in today's payments ecosystem, as moderator Scott Harkey, payments lead at Levvel, pointed out there are other standards to consider, such as the Fast Identity Online Alliance, known as FIDO, the goal of which is to provide secure user authentication experiences across many websites and services. He emphasized that merchants need to vocalize their concerns about these different but emerging standards.

"The ecosystem will get there," said Anil.

Topics: Bill Payment, Card Brands, EMV, In-App Payments, Mobile/Digital Wallet, Security

Companies: Levvel, Discover Financial Services, Visa, MasterCard, American Express

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Elliot Maras

Elliot Maras is the editor of KioskMarketplace.com and FoodTruckOperator.com.

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Starbucks to pilot mobile ordering, delivery amid new Japan store expansion

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Category: Mobile News
08 November 2018

Nov. 8, 2018

Starbucks said it plans a major expansion in Japan of 300 new stores over three years, and will launch a series of e-commerce initiatives, including a pilot of mobile ordering and pay, a partnership with social media platform Line that will include digital payment and the launch of a delivery service with Uber Eats, in a company release.

Starbucks said the partnership with Line, which has 78 million users across Japan, will begin during the first half of 2019, and include a digital payment component.

The mobile ordering pilot will begin in 2019, allowing customers to pay for Starbucks coffee or food with a smartphone or other mobile device, skip the line and pick-up in the store. The pilot expands upon successful mobile ordering rollouts in the U.S. and other markets.

The Uber Eats agreement calls for a pilot of the delivery service, starting tomorrow, Nov. 9, in three Tokyo stores, two stores in Shinjuku and one store in Roppongi and plans to scale up the program within two years.

Starbucks said it will expand by about 100 stores a year, on top of the 1,392 stores it already operates in Japan, making the country its fourth biggest market in terms of store count. Starbucks said it plans to open a Starbucks Reserve Roastery in Tokyo on Feb. 28th, in the upscale Nakameguro district.

In 2017 Starbucks entered a deal with Alipay to allow the platform to be used by Chinese tourists visiting Starbucks locations in Malaysia.

Topics: In-App Payments, Mobile Apps, Mobile Payments, Region: APAC, Restaurants, Retail

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Grab launches co-branded mobile with Thailand's KBank

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Category: Mobile News
08 November 2018

Nov. 8, 2018

Grab, a Southeast Asian ride-hailing, delivery and financial services platform, has partnered with Thailand's Kasikornbank to launch a suite of financial services, including a co-branded mobile wallet called GrabPay by Kbank, according to a company press release.

The mobile wallet will allow Grab customers to buy transport and delivery services, transfer money to family and friends and make online purchases and QR code payments to shops and restaurants across Thailand.

Customers using PromptPay, the e-payments platform in Thailand, all merchants that are QR-enabled will be able to immediately accept GrabPay by Kbank upon activation, according to the release. Features from Kbank's K Plus app will be integrated into the GrabPay app by 2019.

Lastly, the companies will offer additional financial services, including making loans to merchants to stimulate business growth, offer Grab for Business, which will help companies manage corporate transport expenses and raise brand awareness using Grab's advertising services, according to the release.

Grab officials said the investment, whose terms were not disclosed, is part of a fundraising round that includes Toyota Motor Corp., Microsoft Corp., Booking Holdings, Hyundai Motor Group, Oppenheimer Funds and others. Hyundai and Kia Motors just announced yesterday they would enter a deal with Grab to test electric cars in the region, and to invest another $250 million the company, bringing its current round of fundraising to $2.7 billion. 

Grab said the expansion into Thailand makes it the only mobile platform to operate in all six ASEAN-6 countries, which includes Singapore, Malaysia, Indonesia, Vietnam, Philippines and Thailand.

Grab in February entered an agreement with Samsung to promote mobile payments as a means of increasing financial inclusion in Southeast Asia. 


 

Topics: Mobile Apps, Mobile Banking, Mobile/Digital Wallet, Region: APAC, Retail

Companies: Grab

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CardFlight, Payscape offer payment acceptance technology to merchants

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Category: Mobile News
07 November 2018
image  Copyright © 2018 Networld Media Group, LLC. All rights reserved.Visit Other Networld Media Group Sites:Select a siteATM MarketplaceBlockchain Tech NewsDigital Signage TodayFastCasualFood Truck OperatorKiosk MarketplaceMobile Payments TodayPizza MarketplaceQSRwebRetail Customer ExperienceWorld of MoneyBank Customer Experience (BCX) SummitCONNECT Mobile Innovation SummitFast Casual Executive SummitInteractive Customer Experience (ICX) SummitRestaurant Franchising & Innovation Summit
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